How an Escape Room Works...

You and your
family, friends, or
work associates enter
the experience room
of your choice

Our timer is
set for 60-minutes
and we signal
“GO!”

Your team
works together
to find clues,
solve problems,
beat the clock!

Compare and
see how you did
with other players
and teams!!
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Al Capone’s Hideout
Al Capone's Hideout is available for 2-6 players
You and your group become members of "The Untouchables," a team of cops who work with Eliot Ness to bring down the feared mob boss, Al Capone. Your mission is to take down Capone's crime gang and put an end to the mob's violence for good. You'll need to secretly search the office of one of Capone's central bootleg distilleries without getting caught by any of his henchmen. Your search may reveal evidence against the mob boss himself and his inner circle, putting them behind bars where they belong. With only 60 minutes on the clock, you'll have to work fast.
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Santa's Workshop
Head to Head Adventure!
Santa's Workshop is available for 6-12 players
The Grinch is Back! Santa's workshop has been sabotaged and only you can save the day and keep all the girls and boys from being disappointed on Christmas! This adventure has a unique twist; your group will compete AGAINST each other by going head to head in two identical rooms! Can you think outside the box and use all your wits to undo the Grinch's scheme, find the missing toys and save Christmas? You'll be racing against the clock and also racing against your friends! You'll even have the chance to give yourself more time or confuse your competition by sending clues during the experience. Are they helpful clues...or fake ones?
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Space Wars
Space Wars is available for 4-10 players
A little while ago in a galaxy kinda far away, there was a brave group of resistance fighters who had a secret base on an icy planet. But the evil dictatorship has just discovered the location of the base, requiring a rapid evacuation. Your team is in the control room of the base and will need to fire the base's ionic cannons in order to allow enough transport ships to escape. You'll be racing against the clock as the ground battle has already begun and the evil dictator could arrive at the base at any time. Will you be able to get everyone to safety before it's too late?
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